Field D11 Map

Field D11 is available after completing Field D12 in Gemcraft Labyrinth. It is the first level to introduce Shrines already on the Field. With the massive amount of different paths the monsters could take, this path is up for options on which way you want to send the monsters. The way you choose depends on how easy they are. But the monsters should go by the shrines. There are 12 waves in this field. The gem types available are Slow and Armor Tearing.

Starting Out[edit | edit source]

On the Field[edit | edit source]

  • 2 Charged Bolt Shrines
  • 1 Lightning Shrine

Enemy[edit | edit source]

  • 1 Monster Nest (1040 HP)

Waves[edit | edit source]

Wave # Monsters Hit Points Armor Level Speed Mana per kill
1 11 7 0 1.5 11
2 11 8 0 1.4 12
3 15 10 0 1.4 9
4 8 12 0 2.3 18
5 15 14 0 1.7 10
6 9 16 0 1.4 18
7 11 Armored 26 4 1 15
8 13 22 1 1.9 13
9 15 26 1 2 12
10 8 Armored 43 7 1 24
11 11 Armored 51 7 1 18
12 16 43 2 1.7 13

Conclusion[edit | edit source]

After you defeat Field D11, your path continues toward Field E11 and Field C11.

Wild Gem[edit | edit source]

The wild gem type in this level is red-orange-green.

See Also[edit | edit source]

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