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The following is a list of fields in GemCraft Chapter 2: Chasing Shadows.


Maps[]

Map in GemCraft Chapter 2: Chasing Shadows.

Map with field letters and the swiftest route to the final field.

Unlocks By Hex.png

Levels[]

Level Waves First wave hp Gem types available Special Challenge Unlocked by
Orig. Steam Orig. Steam
Hextile A
A1 A1 35 34 Red - Chain HitBlue - Slowing Don't use any strike spells. E6 E6
A2 A2 37 38 Purple - Armor TearingGreen - Poison Don't build any towers. A1 A1
A3 A3 40 47 Orange - Mana LeechingYellow - Critical HitGreen - Poison Tome Chamber (Armor Tearing) Have 33 gems on the battlefield. A2 A2
A4 A4 50 41 Purple - Armor Tearing Don't have any gem higher than grade 6 on glaring difficulty. A2 A2
A5 A5 48 49 Orange - Mana LeechingYellow - Critical Hit Don't have any gem higher than grade 4. A3 A3
A6 A6 60 91 Yellow - Critical HitBlue - Slowing A4 (glaring) A4 (glaring)
A7 48 49 Orange - Mana LeechingGreen - PoisonPurple - Armor Tearing A6
V15 V15 28 24 Orange - Mana LeechingYellow - Critical HitRed - Chain HitBlack - Bloodbound Vision A5 A5
Hextile B
B1 B1 30 32 Orange - Mana LeechingCyan - Suppressing Beat 60 waves. E7 E7
B2 B2 25 38 Red - Chain HitPurple - Armor Tearing Story-Related (Markings and "1 tower + 8 amplifiers" combo) B1 B1
B3 B3 32 35 Yellow - Critical HitPurple - Armor Tearing Deliver 140 one hit kills.
Don't use any strike spells.
B1 B1
B4 B4 40 41 Yellow - Critical HitGreen - PoisonBlue - Slowing B2 B2
B5 B5 35 37 Orange - Mana LeechingRed - Chain HitGreen - Poison Tome Chamber (Mana Leeching) Break a tomb open before wave 24. B3 B3
B6 B6 30 79 Red - Chain HitGreen - PoisonCyan - Suppressing B1 (glaring) B1 (glaring)
B7 46 41 White - PoolboundRed - Chain HitBlack - BloodboundBlue - SlowingPurple - Armor Tearing B4
V21 26 82 Yellow - Critical HitRed - Chain HitGreen - PoisonCyan - SuppressingBlue - SlowingPurple - Armor Tearing Vision
(Features 4 Arcane Guardians)
B7
Hextile C
C1 C1 45 84 Green - PoisonPurple - Armor Tearing Don't use any gem enhancement spells. G3 G3
C2 C2 50 88 Orange - Mana LeechingYellow - Critical HitRed - Chain Hit Tome Chamber (Fury)
Mysterious Compass
Create a grade 9 pure slowing gem.
Have the giant domination trait set to level 7.
C1 C1
C3 C3 60 90 Cyan - SuppressingBlue - Slowing Beat 75 waves. C2 C2
C4 C4 60 80 Red - Chain HitGreen - PoisonCyan - SuppressingBlack - BloodboundBlue - SlowingPurple - Armor Tearing Story-Related (Beacons, Indestructible Monster Nests) C2 C2
C5 C5 75 82 Yellow - Critical HitGreen - Poison Destroy 2 monster nests before wave 13. C4 C4
C6 55 102 Orange - Mana LeechingGreen - PoisonPurple - Armor Tearing C5
C7 45 162 White - PoolboundGreen - Poison C3
V3 V3 228 84 Orange - Mana LeechingYellow - Critical HitWhite - PoolboundRed - Chain HitGreen - PoisonCyan - SuppressingBlack - BloodboundBlue - SlowingPurple - Armor Tearing Vision C4 C4
Hextile D
D1 D1 30 42 Orange - Mana LeechingBlue - SlowingPurple - Armor Tearing Build 18 amplifiers. H3 H3
D2 D2 36 45 Red - Chain HitBlue - Slowing Don't spend any points on skills. D1 D1
D3 D3 32 48 Yellow - Critical HitGreen - PoisonCyan - Suppressing Don't use any strike or gem enhancement spells. D1 D1
D4 D4 28 47 Yellow - Critical HitGreen - PoisonCyan - SuppressingBlue - Slowing Tome Chamber (Beam) Don't have any gem higher than grade 4. D2 D2
D5 D5 35 52 Red - Chain HitCyan - Suppressing Tome Chamber (Demolition) Open the tome chamber before wave 12 starts. D3 D3
D6 D6 54 192 Orange - Mana LeechingYellow - Critical HitWhite - PoolboundRed - Chain HitGreen - PoisonCyan - Suppressing Secret Compass
D7 65 284 Yellow - Critical HitRed - Chain HitBlack - Bloodbound D6 (glaring)
V4 V4 19 24 Yellow - Critical HitGreen - Poison Vision D5 D5
Hextile E
E1 E1 20 15 Orange - Mana LeechingYellow - Critical Hit Beat 45 waves.
Don't have any gem higher than grade 1.
F4 F4
E2 E2 22 18 Orange - Mana LeechingPurple - Armor Tearing Don't have any gem higher than grade 4 on glaring difficulty. E1 E1
E3 E3 24 17 Yellow - Critical HitCyan - Suppressing Mysterious Compass Don't spend any points on skills on glaring difficulty. E2 E2
E4 E4 24 30 Green - Poison Tome Chamber (Poison) Open the tome chamber before wave 7 starts. E2 E2
E5 E5 33 24 Yellow - Critical HitPurple - Armor Tearing Apparitions Introduced E4 E4
E6 E6 30 28 Orange - Mana LeechingRed - Chain HitBlue - SlowingPurple - Armor Tearing Wizard Tower (Adaptive Carapace) Create a grade 6 pure mana leeching gem before wave 2. E5 E5
E7 E7 32 28 Yellow - Critical HitRed - Chain HitGreen - Poison Don't have any gem higher than grade 2. E6 E6
E8 28 38 Orange - Mana LeechingYellow - Critical HitRed - Chain HitPurple - Armor Tearing E4
Hextile F
F1 F1 3 4
Steam: 10
Orange - Mana LeechingGreen - PoisonPurple - Armor Tearing Wizard Hideout Don't spend any points on skills on glaring difficulty.
Have 295 monsters on the battlefield at the same time on field F1.
Start
F2 F2 7 6 Red - Chain HitBlue - Slowing Create a grade 6 pure bloodbound gem before wave 6. F1 F1
F3 F3 9 8 Yellow - Critical HitGreen - Poison Don't have any gem higher than grade 3 on glaring difficulty. F2 F2
F4 F4 16 11 Orange - Mana LeechingYellow - Critical HitPurple - Armor Tearing Wizard Tower (Haste) Destroy all wizard locks before wave 2 starts. F3 F3
F5 F5 11 11 Cyan - SuppressingBlue - SlowingPurple - Armor Tearing Don't have any gem higher than grade 2. F3 F3
F6 F6 10 10 Red - Chain HitGreen - PoisonCyan - Suppressing Tome Chamber (Traps) Kill an apparition. F5 F5
F7 16 18 Yellow - Critical HitCyan - SuppressingBlue - Slowing F6
V14 V14 32 423 Orange - Mana LeechingRed - Chain HitPurple - Armor Tearing Vision G3 G3
Hextile G
G1 G1 35 74 Yellow - Critical HitGreen - PoisonBlue - Slowing Story-Related (Corrupted Mana Shard) J3 J3
G2 G2 40 64 Orange - Mana LeechingWhite - PoolboundBlack - Bloodbound Tome Chamber (Curse) Open 3 drop holders before wave 5. G1 G1
G3 G3 42 67 Cyan - SuppressingPurple - Armor Tearing Build 60 walls before wave 3. G2 G2
G4 G4 45 118 Yellow - Critical HitRed - Chain Hit Use only slowing gems. G5 (glaring) G5 (glaring)
G5 G5 50 70 Green - PoisonBlue - Slowing Don't use any strike or gem enhancement spells. G2 G2
G6 G6 43 68 Orange - Mana LeechingRed - Chain Hit Have the swarmling domination trait set to level 7. G1 G1
G7 52 128 Orange - Mana LeechingGreen - PoisonPurple - Armor Tearing G4
V16 V16 46 42 Orange - Mana LeechingYellow - Critical HitRed - Chain HitCyan - SuppressingPurple - Armor Tearing Vision G5 G5
Hextile H
H1 H1 25 28 Red - Chain HitBlack - Bloodbound Story-Related (The Scythe Gate) Don't build anything. I5 I5
H2 H2 30 32 White - PoolboundCyan - SuppressingBlue - Slowing Harvest 1.300 mana from shards before wave 2 starts. H1 H1
H3 H3 40 40 Orange - Mana LeechingYellow - Critical HitRed - Chain HitPurple - Armor Tearing Wizard Tower (Giant Domination)
Specters Introduced
Don't have any gem higher than grade 3. H5 H5
H4 H4 30 33 Red - Chain HitGreen - Poison Tome Chamber (Freeze) Beat 60 waves. H2 H2
H5 H5 32 38 Orange - Mana LeechingBlack - Bloodbound Story-Related (Possession Obelisk) H2 H2
H6 H6 48 73 Orange - Mana LeechingYellow - Critical HitWhite - PoolboundRed - Chain HitGreen - PoisonCyan - SuppressingBlack - BloodboundBlue - SlowingPurple - Armor Tearing Secret Compass
H7 34 38 Red - Chain HitGreen - PoisonCyan - SuppressingPurple - Armor Tearing V11
V11 V11 24 7 Orange - Mana LeechingYellow - Critical HitRed - Chain Hit Vision H4 H4
Hextile I
I1 I1 15 14 Yellow - Critical HitRed - Chain Hit Build 19 towers. F4 F4
I2 I2 18 18 Green - PoisonPurple - Armor Tearing Don't spend any points on skills on glaring difficulty. I1 I1
I3 I3 30 25 Orange - Mana LeechingCyan - SuppressingPurple - Armor Tearing Tome Chamber (Bolt) Create a grade 6 pure suppressing gem before wave 5. I2 I2
I4 I4 12 19 Yellow - Critical HitBlue - Slowing Don't have any gem higher than grade 2. I1 I1
I5 I5 20 24 Red - Chain HitCyan - Suppressing Wizard Tower (Mana Lock)
Apparitions Introduced
I4 I4
I6 I6 30 25 Orange - Mana LeechingGreen - Poison Don't have any gem higher than grade 3. I4 I4
I7 33 28 Orange - Mana LeechingGreen - PoisonPurple - Armor Tearing I6
V23 38 64 White - PoolboundGreen - PoisonBlue - SlowingPurple - Armor Tearing Vision
(Features 5 Arcane Guardians)
L7 (glaring)
Hextile J
J1 J1 35 58 Green - PoisonCyan - SuppressingBlue - SlowingPurple - Armor Tearing Beat 60 waves. M6 M6
J2 J2 45 65 Red - Chain HitGreen - PoisonCyan - Suppressing Story-Related (Possession Obelisk, Tombs)
Mysterious Compass
J1 J1
J3 J3 60 70 Orange - Mana LeechingBlue - Slowing Wizard Tower (Swarmling Domination, many specters) Don't have any gem higher than grade 4. J2 J2
J4 J4 42 64 Orange - Mana LeechingYellow - Critical Hit Tome Chamber (Amplifiers) Don't use any gem enhancement spells. J1 J1
J5 J5 40 73 Red - Chain HitPurple - Armor Tearing Don't get any mana from mana shards. J3 J3
J6 40 73 Black - BloodboundBlue - SlowingPurple - Armor Tearing V18
V8 V8 40 24 Yellow - Critical HitRed - Chain HitGreen - PoisonBlack - Bloodbound Vision J5 J5
V18 V18 40 80 Orange - Mana Leeching Vision J4 J4
Hextile K
K1 K1 30 46 Orange - Mana LeechingRed - Chain HitCyan - Suppressing Destroy 3 monster nests before wave 7. H3 H3
K2 K2 32 53 Green - PoisonBlue - Slowing Mysterious Compass Don't spend any points on skills. K1 K1
K3 K3 40 68 Orange - Mana LeechingYellow - Critical HitRed - Chain HitGreen - Poison Story-Related (Ruined Ensnaring Socket) Create a grade 9 pure critical hit gem. K2 K2
K4 K4 44 60 Green - PoisonCyan - Suppressing Wizard Tower (Glaring difficulty)
Shadows Introduced
Don't use any strike spells. K3 K3
K5 K5 42 66 Yellow - Critical HitWhite - PoolboundRed - Chain Hit Harvest 24.000 mana from shards before wave 18 starts. K4 K4
K6 K6 45 74 Blue - Slowing Tome Chamber (Slowing) Don't have any gem higher than grade 5 on glaring difficulty.
Open the tome chamber before wave 11 starts.
K5 K5
K7 50 74 Orange - Mana LeechingGreen - PoisonPurple - Armor Tearing K5 (glaring)
V1 V1 99 38 Yellow - Critical HitGreen - PoisonBlue - Slowing Vision K3 K3
Hextile L
L1 L1 42 74 Yellow - Critical HitPurple - Armor Tearing Don't build anything. K4 K4
L2 L2 30 77 Green - PoisonBlue - Slowing L1 L1
L3 L3 40 81 White - PoolboundBlack - Bloodbound Don't build any towers. L2 L2
L4 L4 50 83 Red - Chain HitGreen - PoisonBlue - SlowingPurple - Armor Tearing Create a grade 9 pure poolbound gem. L2 L2
L5 L5 35 131 Cyan - SuppressingPurple - Armor Tearing Story-Related (Ruined Ensnaring Socket) Beat 75 waves. L2 (glaring) L2 (glaring)
L6 L6 40 94 Red - Chain Hit Tome Chamber (Poolbound) L3 L3
L7 55 108 Orange - Mana LeechingWhite - PoolboundRed - Chain HitBlack - Bloodbound V5
V5 V5 46 68 Orange - Mana LeechingYellow - Critical HitWhite - PoolboundRed - Chain HitGreen - PoisonCyan - SuppressingBlack - BloodboundBlue - SlowingPurple - Armor Tearing Vision L4 L4
Hextile M
M1 M1 27 32 Yellow - Critical HitRed - Chain HitGreen - PoisonBlue - SlowingOrange - Mana LeechingPurple - Armor Tearing Tome Chamber (True Colors) Don't have any gem higher than grade 3. I5 I5
M2 M2 30 40 Orange - Mana LeechingPurple - Armor Tearing Build 21 towers before wave 5. M1 M1
M3 M3 35 44 Orange - Mana LeechingYellow - Critical HitBlue - Slowing Beat 45 waves. M4 M4
M4 M4 32 50 White - PoolboundRed - Chain Hit Story-Related (Sleeping Hive) M2 M2
M5 M5 45 50 Green - PoisonPurple - Armor Tearing Wizard Tower (Steam: Orblets)
Specters Introduced
Destroy all wizard locks before wave 10 starts. M3 M3
M6 M6 40 45 Yellow - Critical HitCyan - SuppressingPurple - Armor Tearing Don't spend any points on skills. M5 M5
M7 M7 36 62 Red - Chain HitCyan - Suppressing Kill an apparition. M5 M5
M8 42 68 Orange - Mana LeechingGreen - PoisonPurple - Armor Tearing M7
Hextile N
N1 N1 40 58 Green - PoisonCyan - Suppressing Use only suppressing gems. M5 M5
N2 N2 40 64 Orange - Mana LeechingBlue - SlowingPurple - Armor Tearing Kill an apparition. N1 N1
N3 N3 35 68 Yellow - Critical HitGreen - Poison N1 N1
N4 N4 50 72 Yellow - Critical HitPurple - Armor Tearing Tome Chamber (Ignition) Have 22 gems on the battlefield before wave 9.
Use only poison gems.
N3 N3
N5 N5 30 75 Orange - Mana LeechingRed - Chain Hit Don't build anything. N1 N1
N6 N6 42 70 Yellow - Critical HitRed - Chain HitBlack - Bloodbound Don't use any strike or gem enhancement spells. N2 N2
N7 N7 44 97 Yellow - Critical HitWhite - Poolbound Secret Have the Hatred trait set to level 3 or higher. Compass
V10 V10 36 25 Orange - Mana LeechingYellow - Critical HitRed - Chain HitGreen - PoisonBlue - Slowing Vision N6 N6
Hextile O
O1 O1 50 78 Black - BloodboundPurple - Armor Tearing Story-Related (Ruined Ensnaring Socket) K4 K4
O2 O2 30 74 Orange - Mana LeechingBlue - Slowing Story-Related (Corrupted Mana Shard) Don't get any mana from mana shards on glaring difficulty. O1 O1
O3 O3 39 77 Orange - Mana LeechingYellow - Critical HitRed - Chain Hit Mysterious Compass Don't use any gem enhancement spells. O2 O2
O4 O4 43 79 White - PoolboundCyan - SuppressingBlack - Bloodbound O2 O2
O5 O5 48 77 Yellow - Critical HitWhite - PoolboundRed - Chain HitBlack - Bloodbound Story-Related (Sealed Gem of Eternity Replica) O4 O4
O6 O6 60 80 Green - PoisonCyan - SuppressingBlue - SlowingPurple - Armor Tearing Wizard Tower (Corrupted Banishment)
Spires Introduced
Destroy all wizard locks before wave 18 starts.
Use only bloodbound gems.
O5 O5
O7 44 84 White - PoolboundCyan - SuppressingBlack - BloodboundBlue - Slowing O3
V20 45 78 Orange - Mana LeechingYellow - Critical HitRed - Chain HitGreen - PoisonCyan - SuppressingPurple - Armor Tearing Vision
(Features 6 Arcane Guardians)
O7
Hextile P
P1 P1 64 88 Orange - Mana LeechingYellow - Critical HitRed - Chain Hit Story-Related (Ruined Summoning Socket) Use only mana leeching gems. O6 O6
P2 P2 70 94 Black - BloodboundBlue - SlowingPurple - Armor Tearing Story-Related (Sealed Gem of Eternity Replica) P1 P1
P3 P3 44 102 White - PoolboundRed - Chain HitCyan - SuppressingBlue - Slowing Tome Chamber (Barrage) P1 P1
P4 P4 25 96 Orange - Mana LeechingPurple - Armor Tearing Story-Related (Sleeping Hive) P3 P3
P5 P5 57 103 Red - Chain HitGreen - PoisonBlue - Slowing Story-Related (Ruined Ensnaring Socket) P4 P4
P6 P6 74 223 Yellow - Critical HitWhite - PoolboundGreen - PoisonCyan - Suppressing Secret Build 60 walls. Compass
P7 44 143 Yellow - Critical HitRed - Chain HitCyan - SuppressingBlue - Slowing P5
P8 55 308 Yellow - Critical HitCyan - SuppressingBlack - BloodboundPurple - Armor Tearing P6
V2 V2 99 52 Orange - Mana LeechingRed - Chain Hit Vision P1 P1
Hextile Q
Q1 Q1 45 82 Orange - Mana LeechingYellow - Critical HitWhite - Poolbound Have the mana lock trait set to level 7. M7 M7
Q2 Q2 40 89 Red - Chain HitGreen - PoisonPurple - Armor Tearing Use only poolbound gems. Q1 Q1
Q3 Q3 50 98 Orange - Mana LeechingRed - Chain Hit Q2 Q2
Q4 Q4 48 96 Cyan - SuppressingBlue - Slowing Harvest 48.000 mana from shards before wave 24 starts. Q2 Q2
Q5 Q5 44 110 Cyan - Suppressing Tome Chamber (Suppressing) Q3 Q3
Q6 Q6 64 115 Yellow - Critical HitPurple - Armor Tearing Wizard Tower (Hatred)
The Forgotten can enrage 2-3 wavestones
Q3 Q3
Q7 Q7 54 141 Green - PoisonBlue - Slowing Secret Build 30 traps. Compass
Q8 77 334 Orange - Mana LeechingGreen - PoisonPurple - Armor Tearing Q7
V7 V7 40 24 Yellow - Critical HitGreen - PoisonBlack - BloodboundBlue - Slowing Vision Q4 Q4
V19 38 620 Orange - Mana LeechingYellow - Critical HitCyan - SuppressingBlue - Slowing Vision
(Features 5 Arcane Guardians)
Q8
Hextile R
R1 R1 60 86 Yellow - Critical Hit Tome Chamber (Critical Hit) O6 O6
R2 R2 62 90 Green - PoisonBlue - Slowing R1 R1
R3 R3 59 106 Orange - Mana LeechingRed - Chain HitBlack - Bloodbound Story-Related (Sealed Gem of Eternity Replica) R1 R1
R4 R4 52 97 Orange - Mana LeechingYellow - Critical HitWhite - PoolboundRed - Chain HitGreen - PoisonCyan - SuppressingBlack - BloodboundBlue - SlowingPurple - Armor Tearing Use only armor tearing gems. R1 R1
R5 R5 63 101 Orange - Mana LeechingYellow - Critical HitWhite - PoolboundRed - Chain Hit Story-Related (Ruined Ensnaring Socket) R2 R2
R6 R6 61 148 Yellow - Critical HitRed - Chain HitGreen - PoisonCyan - SuppressingBlue - Slowing R2 (glaring) R2 (glaring)
R7 51 101 White - PoolboundGreen - PoisonBlack - BloodboundBlue - Slowing V17
R8 64 186 White - PoolboundRed - Chain HitCyan - SuppressingBlack - BloodboundPurple - Armor Tearing R3
V13 V13 40 134 Orange - Mana LeechingYellow - Critical HitWhite - PoolboundGreen - PoisonCyan - SuppressingBlack - Bloodbound Vision R6 R6
Hextile S (The Spiritforge)

No levels in game

Hextile T
T1 T1 56 125 Green - PoisonBlue - Slowing Story-Related (Corpse of a Fellow Wizard)
Wake of Eternity
Don't build any towers. Q6 Q6
T2 T2 60 142 Yellow - Critical HitRed - Chain Hit T1 T1
T3 T3 66 156 Yellow - Critical HitGreen - Poison Have the haste trait set to level 7. T4 T4
T4 T4 47 176 Orange - Mana LeechingWhite - PoolboundCyan - SuppressingPurple - Armor Tearing T2 T2
T5 T5 70 170 Orange - Mana LeechingRed - Chain Hit Tome Chamber (Resonance) Use only critical hit gems. T3 T3
T6 T6 70 180 Orange - Mana LeechingYellow - Critical HitGreen - PoisonBlue - SlowingPurple - Armor Tearing Wizard Tower (Haunting difficulty)
The Forgotten can now blacken the UI
T3 T3
T7 T7 68 193 Cyan - SuppressingBlue - Slowing Story-Related (Broken Orb Base, Corpse of a Fellow Wizard, lots of Apparitions) Destroy 8 beacons before wave 15. T6 T6
T8 T8 75 188 Yellow - Critical HitGreen - PoisonBlack - Bloodbound Story-Related (Sealed Gem of Eternity Replica) T7 T7
T9 73 236 Orange - Mana LeechingGreen - PoisonPurple - Armor Tearing T8 (glaring)
V22 40 449 Orange - Mana LeechingYellow - Critical HitRed - Chain HitBlue - SlowingPurple - Armor Tearing Vision
(Features 7 Arcane Guardians)
T1
Hextile U
U1 U1 60 118 Orange - Mana LeechingCyan - SuppressingPurple - Armor Tearing Q6 Q6
U2 U2 50 125 Orange - Mana LeechingRed - Chain HitGreen - Poison U1 U1
U3 U3 54 132 Blue - SlowingPurple - Armor Tearing Most intact tombs U1 U1
U4 U4 67 141 Yellow - Critical HitRed - Chain HitGreen - PoisonCyan - Suppressing Story-Related (Sleeping Hive)
Mysterious Compass
U3 U3
U5 U5 51 136 Orange - Mana LeechingYellow - Critical HitBlue - Slowing U2 U2
U6 U6 66 142 Orange - Mana LeechingWhite - Poolbound Story-Related (Ruined Ensnaring Socket) U5 U5
U7 U7 42 200 Green - PoisonCyan - SuppressingBlack - Bloodbound U6 (glaring) U6 (glaring)
U8 36 121 Orange - Mana LeechingGreen - PoisonPurple - Armor Tearing Tome Chamber (Chain Hit) U4
V6 V6 29 35 Orange - Mana LeechingYellow - Critical HitCyan - SuppressingBlack - BloodboundBlue - Slowing Vision U7 U7
Hextile W
W1 W1 57 114 Orange - Mana LeechingGreen - PoisonBlue - SlowingPurple - Armor Tearing Use only chain hit gems. R5 R5
W2 W2 56 101 Orange - Mana LeechingYellow - Critical HitRed - Chain HitPurple - Armor Tearing W1 W1
W3 W3 77 143 Orange - Mana LeechingWhite - PoolboundRed - Chain HitBlack - Bloodbound W2 (glaring) W2 (glaring)
W4 W4 72 117 Black - Bloodbound Story-Related (Sealed Gem of Eternity Replica) W2 W2
W5 W5 72 122 Green - PoisonCyan - SuppressingBlack - Bloodbound Tome Chamber (Bloodbound) W2 W2
W6 W6 72 126 Orange - Mana LeechingYellow - Critical HitWhite - PoolboundGreen - PoisonBlack - BloodboundBlue - SlowingPurple - Armor Tearing W2 W2
W7 84 197 Orange - Mana LeechingRed - Chain HitBlue - SlowingPurple - Armor Tearing W3
V17 V17 48 76 Yellow - Critical HitRed - Chain HitGreen - PoisonBlack - BloodboundPurple - Armor Tearing Vision W4 W4
Hextile X
X1 X1 70 200 Orange - Mana LeechingYellow - Critical HitWhite - PoolboundRed - Chain HitGreen - PoisonCyan - SuppressingBlack - BloodboundBlue - SlowingPurple - Armor Tearing Story-Related (Towers controlled from inside the Spiritforge) T7 T7
X2 X2 72 215 White - PoolboundRed - Chain HitCyan - Suppressing Story-Related (Possession Obelisk) X1 X1
X3 X3 75 250 Green - PoisonBlack - BloodboundBlue - Slowing Story-Related (Corrupted Mana Shard) X2 X2
X4 X4 90 280 Yellow - Critical HitGreen - PoisonPurple - Armor Tearing X3 X3
X5 X5 99 299 Orange - Mana LeechingYellow - Critical HitWhite - PoolboundRed - Chain HitGreen - PoisonCyan - SuppressingBlack - BloodboundBlue - SlowingPurple - Armor Tearing Story-Related (Climax Level, lots of Apparitions and Specters)
Chasing Shadows
X4 X4
X6 X6 78 222 Green - PoisonBlack - BloodboundBlue - Slowing Secret Compass
X7 X7 70 220 Orange - Mana LeechingCyan - SuppressingBlack - Bloodbound Mysterious Compass X4 X4
V12 V12 32 24 White - PoolboundRed - Chain HitCyan - SuppressingBlack - Bloodbound Vision X7 X7
Hextile Y
Y1 Y1 50 180 Green - PoisonCyan - Suppressing X2 X2
Y2 Y2 62 195 Yellow - Critical HitRed - Chain Hit Y1 Y1
Y3 Y3 56 210 White - Poolbound Y2 Y2
Y4 Y4 90 230 Yellow - Critical HitGreen - Poison X5 X5
Y5 Y5 94 268 Orange - Mana LeechingRed - Chain Hit Y4 Y4
Y6 Y6 98 300 Orange - Mana LeechingYellow - Critical HitWhite - PoolboundRed - Chain HitGreen - PoisonCyan - SuppressingBlack - BloodboundBlue - SlowingPurple - Armor Tearing Story-Related (Final Level)
Permanent +10 Wake of Eternity Skill Level
Y5 Y5
Y7 77 170 Orange - Mana LeechingGreen - PoisonPurple - Armor Tearing Y3
V9 V9 50 240 Orange - Mana LeechingYellow - Critical HitRed - Chain HitPurple - Armor Tearing Vision Y6 Y6

Notes[]

  • Levels that are marked as unlocked by "Compass" require that the compasses in all 7 compass fields be set correctly.
  • Hextile S is inaccessible, and the only one that doesn't have levels.
  • Endurance mode on any field or difficulty has 999 waves. Only the hit points vary, depending on the difficulty and the field.
  • "Gem types available" lists only those that are guaranteed to appear for that field even if the player doesn't have any gem component skills from tome chambers or the Magician's Pouch.
  • All Secret fields have little black dots between each of the three difficulty lights. They are all unlocked either by the Mysterious Compass or by beating certain fields on Glaring Difficulty.

Trivia[]

  • All story-related fields have structures exclusive to that associated field or event when encountered for the first time.
  • In the original version of the game, hextiles C, L, and W are only accessible with the Magician's Pouch.
  • Field X5 does not have an Endurance Mode, so the field is limited to 99 waves on the easiest settings.
  • The sound effect of each secret field revealing itself is the same as in Labyrinth when a corner field is unlocked.
  • V.1.1.0 introduced Vision Fields V5-V18.
  • Vision Fields V19-V23 are exclusive to the Steam version of the game and feature the Arcane Guardians as the final bosses.

See Also[]