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[[File:Skill_gemcraft_2_CS.png|thumb|300px|Skills in Gemcraft 2]] __NOTOC__There are 25 skills in [[Gemcraft_Chapter_2_(Chasing_Shadows)|Gemcraft 2 : Chasing Shadows]]. To upgrade a skill with points and to use certain skills in future battles, you have to unlock them by opening their appropriate [[Tome Chambers (GC2)|Tome Chambers]].
+
[[File:Skill_gemcraft_2_CS.png|thumb|300px|Skills in Gemcraft 2]] __FORCETOC__The following is a list of skills in [[Gemcraft_Chapter_2_(Chasing_Shadows)|Gemcraft 2: Chasing Shadows]]. There are 25 skills. To unlock one, its corresponding [[Tome Chambers (GC2)|Tome Chamber]] must be opened. Each skill gives two effects. The first increases with each level and the second increases every third level.
   
  +
Upgrading a skill costs skill points. However, for every unspent skill point, initial mana increases by 7. More of it is needed to create strong gems strong to survive harder starting waves, so it is not always wise to spend all points on skills.
Each skill gives two effects. The first effect increases with each level and the second effect increases every third level.
 
   
Upgrading a skill costs skill points, however for every unspent skill point you get +7 initial mana. More initial mana is needed to create gems strong enough to survive harder starting waves, so it is not always wise to spend all points on skills.
+
Upgrading a skill to level 1 costs 1 point, 2 points for level 2, and so on. The required total to go to a given skill level is: <kbd>(n² + n) / 2</kbd>, where <var>n</var> is the next skill level.
   
 
Crafting, spell, and bomb skills can be upgraded up to level 45, plus extra levels gained from bonuses from [[Talisman (GC2)|talisman]] fragments and the +10 level for Wake of Eternity by beating [[Field Y6 (Gemcraft Chapter 2)|Field Y6]].
Upgrading a skill to level 1 costs 1 point, to level 2 costs 2 ''more'' points, and so on; represented by the following formula:
 
* n = Skill Level
 
* Skill Point Cost (for each skill) = [n * (n + 1)] / 2
 
You can upgrade most skills up to '''45''' times plus extra levels gained from bonuses (talisman fragments and the +10 level for Wake of Eternity by beating Y6).
 
   
  +
== Sources ==
A maxed skill costs '''1035''' skill points, and for all skills maxed (other than uncapped skills), you need '''12420''' skill points. With no other skill points, this would require a Wizard Level of '''1775'''.
 
  +
* Leveling-up: 7/level
  +
* Achievements: 660
  +
* Resetting achievements: 120
  +
** All gained previously will have to be re-earned.
  +
* Beating non-vision fields on higher difficulties: 3 (Glaring), 6 (Haunting).
  +
** 3 from Glaring whether the field has been beaten it on Glaring beforehand completing it on Haunting for a total of 9 points.
   
 
* Vision Field completions (x13): 234 (299 in Steam)
Points are acquired by the following methods:
 
  +
* v1.1.14/v1.0.4 (Steam): Purchasing using Shadow Cores.
* 7 per Wizard Level
 
 
** The first costs 1000 cores, and increases by 100 for each skill point purchased (cost(n) = 1000 + (n - 1) * 100)
* Achievements (after unlocking more than 180 achievements, you can reset them once and gain 120 more points; but the achievements that were gained before have to be re-earned to benefit from their awarded points again.) Total of 660+120=780 points.
 
  +
* Beating non-vision fields on higher difficulties (Glaring = 3, Haunting = 6 + 3 for Glaring whether you beat it on Glaring beforehand or not; total of 9 each)
 
  +
==Skills==
* 13 per Vision Field (234 total in Original, 299 in Steam)
 
  +
Skills written in '''Bold''' have no skill caps.
* As of v1.1.14/Steam v1.0.4: pay 1000 shadow cores for 1 skill point plus 100 more for each subsequent skill point purchased. n=(1000*n)+((n-1)*100)
 
  +
==Skill list==
 
Skills written in '''Bold''' have no skill caps. All other skills are capped at 45, however, it is possible to have skill levels up to 60 on capped skills with talisman fragments. Wake of Eternity can have a skill cap of 70 with the right fragments after beating [[Field Y6 (Gemcraft Chapter 2)|Field Y6]].
+
All other skills are capped at 45. However, it's possible to have skill levels up to 60 on capped skills with talisman fragments. Wake of Eternity can have a skill cap of 70 with the right fragments after beating [[Field Y6 (Gemcraft Chapter 2)|Field Y6]].
 
{| class="wikitable"
 
{| class="wikitable"
 
| style="text-align:center;" | '''True Colors'''
 
| style="text-align:center;" | '''True Colors'''
Line 56: Line 59:
 
|-
 
|-
 
!Name
 
!Name
!Skill Type
+
!Type
  +
!Requirement
!Obtained at
 
  +
!Location
!Every level
 
  +
!Primary Effect
!Every 3 levels
 
  +
!Secondary Effect
 
|-
 
|-
 
|True Colors
 
|True Colors
 
|Might
 
|Might
  +
|Kill 81 frozen monsters within 6
|Field M1
+
|[[Field M1]]
| +3% damage/specials multiplier to pure gems
 
| +10% damage/specials multiplier to dual, triple and quad gems
+
| +3% pure gem damage/specials multiplier
 
| +10% dual, triple, and quad gem damage/specials multiplier
 
|-
 
|-
 
|Mana Stream
|Masonry
 
 
|Crafting
 
|Crafting
  +
|N/A
 
|Start
 
|Start
| -8% initial building mana cost
+
| +4% mana/monster kill
 
| -4% lower mana pool milestones
| +5% faster gem socketing
 
 
|-
 
|-
 
|Fusion
 
|Fusion
 
|Crafting
 
|Crafting
  +
|N/A
 
|Start
 
|Start
 
| -1.5% first grade gem cost
 
| -1.5% first grade gem cost
 
| -3% gem combination cost
 
| -3% gem combination cost
 
|-
 
|-
 
|Masonry
|Mana Stream
 
 
|Crafting
 
|Crafting
  +
|N/A
 
|Start
 
|Start
 
| -8% initial building cost
| +4% mana per monster kill
 
 
| +5% faster gem socketing
| -4% lower mana pool milestones
 
 
|-
 
|-
 
|Resonance
 
|Resonance
 
|Might
 
|Might
  +
|Kill 17 cursed and frozen giants within 10
|Field T5
 
  +
|[[Field T5 (Gemcraft Chapter 2)|Field T5]]
| +3% gem damage
+
| +4.5% gem damage
 
| +1% gem range
 
| +1% gem range
 
|-
 
|-
 
|Bolt<sup>†</sup>
 
|Bolt<sup>†</sup>
|Enhancement Spell
+
|Enhancement
  +
|Kill 146 swarminlings within 7.1
|Field I3
 
  +
|[[Field I3 (Gemcraft Chapter 2)|Field I3]]
| -1.5% bolt spell recharge time
+
| -1.5% recharge time
| +1 bolt shots per spell
 
  +
| +1 shot
 
|-
 
|-
 
|Mana Leech<sup>†</sup>
 
|Mana Leech<sup>†</sup>
 
|Component
 
|Component
  +
|Kill 11 frozen giants within 11
|Field B5
 
  +
|[[Field B5 (Gemcraft Chapter 2)|Field B5]]
| +4% higher gem component power
 
| +5% higher gem component power for grade 7+ gems
+
| +4% more power
 
| +5% more power for grade 7+ gems
 
|-
 
|-
 
|Critical Hit<sup>†</sup>
 
|Critical Hit<sup>†</sup>
 
|Component
 
|Component
  +
|Kill 29 cursed giants within 7.2
|Field R1
 
  +
|[[Field R1 (Gemcraft Chapter 2)|Field R1]]
| +4% higher gem component power
 
| +5% higher gem component power for grade 7+ gems
+
| +4% more power
  +
| +5% more power for grade 7+ gems
 
|-
 
|-
 
|'''PoolBound'''<sup>†</sup>
 
|'''PoolBound'''<sup>†</sup>
 
|'''Component'''
 
|'''Component'''
  +
|'''Kill 93 cursed and frozen monsters within 6.5'''
|'''Field L6'''
 
| '''+4% higher gem component power'''
+
|'''[[Field L6 (Gemcraft Chapter 2)|Field L6]]'''
| '''+5% higher gem component power for grade 7+ gems'''
+
| '''+4% more power'''
  +
| '''+5% more power for grade 7+ gems'''
 
|-
 
|-
 
|Freeze<sup>†</sup>
 
|Freeze<sup>†</sup>
|Strike Spell
+
|Strike
  +
|Kill 360 monsters within 8.2
|Field H4
 
  +
|[[Field H4 (Gemcraft Chapter 2)|Field H4]]
| -1% freeze spell recharge time
+
| -1% recharge time
| +3% freeze spell range
+
| +3% range
 
|-
 
|-
 
|Beam<sup>†</sup>
 
|Beam<sup>†</sup>
|Enhancement Spell
+
|Enhancement
  +
|Kill 165 reavers within 9.1
|Field D4
 
  +
|[[Field D4 (Gemcraft Chapter 2)|Field D4]]
| -1.5% beam spell recharge time
+
| -1.5% recharge time
| +1 sec beam duration
+
| +1 sec. beam duration
 
|-
 
|-
|'''Chain Hit'''<sup>†††</sup>
+
|'''Chain Hit<sup></sup>'''
 
|'''Component'''
 
|'''Component'''
  +
|Kill 2380 monsters within 9.1
|'''Magician's Pouch (U8 in Steam)'''
 
  +
|'''Automatic (MP)/<br />[[Field U8 (Gemcraft Chapter 2 - Steam)|Field U8]] '''
| '''+4% higher gem component power'''
 
| '''+5% higher gem component power for grade 7+ gems'''
+
| '''+4% more power'''
  +
| '''+5% more power for grade 7+ gems'''
 
|-
 
|-
 
|Poison<sup>†</sup>
 
|Poison<sup>†</sup>
 
|Component
 
|Component
  +
|Kill 120 reavers within 8.8
|Field E4
 
  +
|[[Field E4 (Gemcraft Chapter 2)|Field E4]]
| +4% higher gem component power
 
| +5% higher gem component power for grade 7+ gems
+
| +4% more power
  +
| +5% more power for grade 7+ gems
 
|-
 
|-
 
|Suppressing<sup>†</sup>
 
|Suppressing<sup>†</sup>
 
|Component
 
|Component
  +
|Kill 102 cursed reavers within 8.8
|Field Q5
 
  +
|[[Field Q5 (Gemcraft Chapter 2)|Field Q5]]
| +4% higher gem component power
 
| +5% higher gem component power for grade 7+ gems
+
| +20% regeneration power
  +
| +25% regeneration power for grade 7+ gems
 
|-
 
|-
 
|Curse<sup>†</sup>
 
|Curse<sup>†</sup>
|Strike Spell
+
|Strike
  +
|Kill 790 monsters within 7.6
|Field G2
 
  +
|[[Field G2 (Gemcraft Chapter 2)|Field G2]]
| -1.5% curse spell recharge time
+
| -1.5% recharge time
| +3% curse spell range
+
| +3% range
 
|-
 
|-
 
|Barrage<sup>†</sup>
 
|Barrage<sup>†</sup>
|Enhancement Spell
+
|Enhancement
  +
|Kill 45 cursed and frozen reavers within 15
|Field P3
 
  +
|[[Field P3 (Gemcraft Chapter 2)|Field P3]]
| -1.5% barrage spell recharge time
+
| -1.5% recharge time
| +1 barrage shells per spell
+
| +1 barrage shells
 
|-
 
|-
 
|'''BloodBound'''<sup>†</sup>
 
|'''BloodBound'''<sup>†</sup>
 
|'''Component'''
 
|'''Component'''
  +
|Kill 106 giants within 11.1
|'''Field W5'''
 
| '''+4% higher gem component power'''
+
|'''[[Field W5 (Gemcraft Chapter 2)|Field W5]]'''
| '''+5% higher gem component power for grade 7+ gems'''
+
| '''+4% more power'''
  +
| '''+5% more power for grade 7+ gems'''
 
|-
 
|-
 
|Slow<sup>†</sup>
 
|Slow<sup>†</sup>
 
|Component
 
|Component
  +
|Kill 77 frozen swarmlings within 8.2
|Field K6
 
  +
|[[Field K6 (Gemcraft Chapter 2)|Field K6]]
| +4% higher gem component power
 
  +
| +4% longer duration
| +5% higher gem component power for grade 7+ gems
 
  +
| +5% more power for grade 7+ gems
 
|-
 
|-
 
|Armor Tearing<sup>†</sup>
 
|Armor Tearing<sup>†</sup>
 
|Component
 
|Component
  +
|Kill 21 Giants within 9.1
|Field A3
 
  +
|[[Field A3 (Gemcraft Chapter 2)|Field A3]]
| +4% higher gem component power
 
| +5% higher gem component power for grade 7+ gems
+
| +4% more power
  +
| +5% more power for grade 7+ gems
 
|-
 
|-
 
|Wake of Eternity<sup>†</sup>
 
|Wake of Eternity<sup>†</sup>
|Strike Spell
+
|Strike
 
|Beat level
|Field T1<sup>††</sup>
+
|[[Field T1 (Gemcraft Chapter 2)|Field T1]]<sup>††</sup>
| -1% Wake of Eternity spell recharge time
+
| -1% recharge time
| +2% Wake of Eternity spell range
 
  +
| +2% range
 
|-
 
|-
 
|Amplifiers<sup>†</sup>
 
|Amplifiers<sup>†</sup>
 
|Might
 
|Might
  +
|Kill 216 cursed units within 7.3 (after G2)
|Field J4
 
  +
|[[Field J4 (Gemcraft Chapter 2)|Field J4]]
| +0.4% range and fire speed ratio spread
 
| +0.4% damage and special effect ratio spread
+
| +.4% range and fire speed ratio
 
| +.4% damage and special effect ratio
 
|-
 
|-
 
|Ignition
 
|Ignition
 
|Bomb
 
|Bomb
  +
|Kill 279 cursed swarmlings within 7.3
|Field N4
 
  +
|[[Field N4 (Gemcraft Chapter 2)|Field N4]]
 
| +6% gem wasp sting damage
 
| +6% gem wasp sting damage
| +1 number of stings per wasp before vanishing
+
| +1 number of stings/wasp before vanishing
 
|-
 
|-
 
|'''Fury'''
 
|'''Fury'''
 
|'''Bomb'''
 
|'''Bomb'''
  +
|'''Kill 193 cursed and frozen swarmlings within 7.6'''
|'''Field C2'''
 
  +
|'''[[Field C2 (Gemcraft Chapter 2)|Field C2]]'''
| '''+2% XP bonus for monsters in enraged waves'''
 
| '''-3% enraging monster hit points and armor penalty'''
+
| '''+1% EXP bonus for monsters in enraged waves'''
  +
| '''-3% enraging monster HP and armor penalty'''
 
|-
 
|-
 
|Demolition
 
|Demolition
 
|Bomb
 
|Bomb
  +
|Kill 81 frozen reavers within 8.2
|Field D5
 
  +
|[[Field D5 (Gemcraft Chapter 2)|Field D5]]
| +4% gem bomb range and damage spread
+
| +4% range and damage
| +1 initial demolitions
 
  +
| +1 initial demolition
 
|-
 
|-
 
|Traps<sup>†</sup>
 
|Traps<sup>†</sup>
 
|Might
 
|Might
  +
|Kill 40 monsters within 7
|Field F6
 
  +
|[[Field F6 (Gemcraft Chapter 2)|Field F6]]
| +5% specials multiplier bonus for gems in traps
 
| +3% trap firing speed
+
| +5% specials multiplier bonus
  +
| +3% firing speed
 
|}
 
|}
   
*† Additionally, having this skill (regardless of skill level) allows use of the associated gem type, spell, or structure on any non-vision field.
+
*† Additionally, having this skill, regardless of level, allows use of the associated gem type, spell, or structure on any non-vision field.
*†† You obtain a permanent +10 level boost for this skill by beating field Y6.
+
*†† +10 level boost for these skills after beating [[Field Y6 (Gemcraft Chapter 2)|Field Y6]].
*††† Available at field U8 on Steam version.
+
* '''Bold: Available with Magician's Pouch or Steam version'''
  +
* '''Bold: Only available with Magician's Pouch or Steam version (4 out of 25).'''
 
  +
== Trivia ==
  +
* A maxed skill costs '''1,035''' skill points
  +
** For all skills maxed, other than uncapped skills, it costs '''12,420''' skill points.
  +
** With no other skill points, this would require Wizard Level '''1,775'''.
  +
  +
* Chain Hit skill can't be manually learned from skills screen without purchasing the Magician's Pouch. However, its level can still be increased with talisman fragments.
 
[[Category:Gemcraft Chapter 2 (Chasing Shadows)]]
 
[[Category:Gemcraft Chapter 2 (Chasing Shadows)]]
 
[[Category:Skills]]
 
[[Category:Skills]]
 
[[Category:Gemcraft Chapter 2 (Chasing Shadows) Skills]]
 
[[Category:Gemcraft Chapter 2 (Chasing Shadows) Skills]]
  +
__NOEDITSECTION__

Revision as of 10:10, 11 January 2020

Skill gemcraft 2 CS

Skills in Gemcraft 2

The following is a list of skills in Gemcraft 2: Chasing Shadows. There are 25 skills. To unlock one, its corresponding Tome Chamber must be opened. Each skill gives two effects. The first increases with each level and the second increases every third level.

Upgrading a skill costs skill points. However, for every unspent skill point, initial mana increases by 7. More of it is needed to create strong gems strong to survive harder starting waves, so it is not always wise to spend all points on skills.

Upgrading a skill to level 1 costs 1 point, 2 points for level 2, and so on. The required total to go to a given skill level is: (n² + n) / 2, where n is the next skill level.

Crafting, spell, and bomb skills can be upgraded up to level 45, plus extra levels gained from bonuses from talisman fragments and the +10 level for Wake of Eternity by beating Field Y6.

Sources

  • Leveling-up: 7/level
  • Achievements: 660
  • Resetting achievements: 120
    • All gained previously will have to be re-earned.
  • Beating non-vision fields on higher difficulties: 3 (Glaring), 6 (Haunting).
    • 3 from Glaring whether the field has been beaten it on Glaring beforehand completing it on Haunting for a total of 9 points.
  • Vision Field completions (x13): 234 (299 in Steam)
  • v1.1.14/v1.0.4 (Steam): Purchasing using Shadow Cores.
    • The first costs 1000 cores, and increases by 100 for each skill point purchased (cost(n) = 1000 + (n - 1) * 100)

Skills

Skills written in Bold have no skill caps.

All other skills are capped at 45. However, it's possible to have skill levels up to 60 on capped skills with talisman fragments. Wake of Eternity can have a skill cap of 70 with the right fragments after beating Field Y6.

True Colors Mana Stream Fusion Masonry Resonance
Bolt Mana Leech Critical Hit PoolBound Freeze
Beam Chain Hit Poison Suppressing Curse
Barrage BloodBound Slow Armor Tearing Wake of Eternity
Amplifiers Ignition Fury Demolition Traps

Details

Name Type Requirement Location Primary Effect Secondary Effect
True Colors Might Kill 81 frozen monsters within 6 Field M1 +3% pure gem damage/specials multiplier +10% dual, triple, and quad gem damage/specials multiplier
Mana Stream Crafting N/A Start +4% mana/monster kill -4% lower mana pool milestones
Fusion Crafting N/A Start -1.5% first grade gem cost -3% gem combination cost
Masonry Crafting N/A Start -8% initial building cost +5% faster gem socketing
Resonance Might Kill 17 cursed and frozen giants within 10 Field T5 +4.5% gem damage +1% gem range
Bolt Enhancement Kill 146 swarminlings within 7.1 Field I3 -1.5% recharge time +1 shot
Mana Leech Component Kill 11 frozen giants within 11 Field B5 +4% more power +5% more power for grade 7+ gems
Critical Hit Component Kill 29 cursed giants within 7.2 Field R1 +4% more power +5% more power for grade 7+ gems
PoolBound Component Kill 93 cursed and frozen monsters within 6.5 Field L6 +4% more power +5% more power for grade 7+ gems
Freeze Strike Kill 360 monsters within 8.2 Field H4 -1% recharge time +3% range
Beam Enhancement Kill 165 reavers within 9.1 Field D4 -1.5% recharge time +1 sec. beam duration
Chain Hit Component Kill 2380 monsters within 9.1 Automatic (MP)/
Field U8
+4% more power +5% more power for grade 7+ gems
Poison Component Kill 120 reavers within 8.8 Field E4 +4% more power +5% more power for grade 7+ gems
Suppressing Component Kill 102 cursed reavers within 8.8 Field Q5 +20% regeneration power +25% regeneration power for grade 7+ gems
Curse Strike Kill 790 monsters within 7.6 Field G2 -1.5% recharge time +3% range
Barrage Enhancement Kill 45 cursed and frozen reavers within 15 Field P3 -1.5% recharge time +1 barrage shells
BloodBound Component Kill 106 giants within 11.1 Field W5 +4% more power +5% more power for grade 7+ gems
Slow Component Kill 77 frozen swarmlings within 8.2 Field K6 +4% longer duration +5% more power for grade 7+ gems
Armor Tearing Component Kill 21 Giants within 9.1 Field A3 +4% more power +5% more power for grade 7+ gems
Wake of Eternity Strike Beat level Field T1†† -1% recharge time +2% range
Amplifiers Might Kill 216 cursed units within 7.3 (after G2) Field J4 +.4% range and fire speed ratio +.4% damage and special effect ratio
Ignition Bomb Kill 279 cursed swarmlings within 7.3 Field N4 +6% gem wasp sting damage +1 number of stings/wasp before vanishing
Fury Bomb Kill 193 cursed and frozen swarmlings within 7.6 Field C2 +1% EXP bonus for monsters in enraged waves -3% enraging monster HP and armor penalty
Demolition Bomb Kill 81 frozen reavers within 8.2 Field D5 +4% range and damage +1 initial demolition
Traps Might Kill 40 monsters within 7 Field F6 +5% specials multiplier bonus +3% firing speed
  • † Additionally, having this skill, regardless of level, allows use of the associated gem type, spell, or structure on any non-vision field.
  • †† +10 level boost for these skills after beating Field Y6.
  • Bold: Available with Magician's Pouch or Steam version

Trivia

  • A maxed skill costs 1,035 skill points
    • For all skills maxed, other than uncapped skills, it costs 12,420 skill points.
    • With no other skill points, this would require Wizard Level 1,775.
  • Chain Hit skill can't be manually learned from skills screen without purchasing the Magician's Pouch. However, its level can still be increased with talisman fragments.