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* '''Towerbuilder''' - decreased mana cost of towers; -50% at level 10.
 
* '''Towerbuilder''' - decreased mana cost of towers; -50% at level 10.
 
* '''Traplayer''' - decreased mana cost of traps; -60% at level 10.
 
* '''Traplayer''' - decreased mana cost of traps; -60% at level 10.
* '''Trap Specials''' - increased specials power for gems in traps; +20% at level 10.
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* '''Trap Specials '''- increased specials power for gems in traps; +20% at level 10.
 
* '''Armor''' - decreased monster banishment cost; -30% at level 10.
 
* '''Armor''' - decreased monster banishment cost; -30% at level 10.
 
* '''Readiness''' - faster gem socketing; 60% faster at level 10.
 
* '''Readiness''' - faster gem socketing; 60% faster at level 10.
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* '''Forge''' - decreased mana cost of creating and combining gems; -24% at level 10.
 
* '''Forge''' - decreased mana cost of creating and combining gems; -24% at level 10.
 
* [8 individual color masteries]
 
* [8 individual color masteries]
** Each mastery gives up to 2 starting gems of the matching color, with increased grades for higher levels; a grade 2 and a grade 3 at level 10.
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** The specifics of each mastery depends on the color of the gem in question. At max level, the player will begin each battle with a grade 2 and grade 3 gem of the color.
 
* [3 Armor Games exclusive skills; suspected to be gem bomb skills]
** '''Critical Hit Mastery''' (yellow) - higher chance of critical hit, more range and charging speed for gems in traps; 60% at level 10.
 
** '''Mana Gain Mastery''' (orange) - more mana stolen per hit; +50% at level 10.
 
** '''Bouncing Mastery''' (lime) - higher chance of bouncing shots, higher chance of bouncing shots for gems in traps; 60% at level 10.
 
** '''Shocking Mastery''' (cyan) - more chance of shocking target; +40% at level 10.
 
** '''Slowing Mastery''' (blue) - target becomes slower; +50% at level 10.
 
** '''Poison Mastery''' (green) - higher poison damage; +40% at level 10.
 
** '''Armor Piercing Mastery''' (purple) - higher chance of reducing armor level; +24% at level 10.
 
** '''Splash Mastery''' (red) - higher splash range, increased maximum number of hits for gems in traps; +24% range/+3 hits at level 10.
 
* [3 Armor Games exclusive gem bomb skills]
 
** '''Violent Explosions''' - higher gem bomb damage; +50% at level 10.
 
** '''Stunning Explosions''' - all gem bombs have a chance of shocking targets; 32% at level 10.
 
** '''Piercing Explosions''' - increased maximum number of monsters hit by a gem bomb explosion; +4 at level 10.
 
 
* '''Dual Gem Mastery''' - increased range, damage and firing speed for gems with two base components; +60% at level 10.
 
* '''Dual Gem Mastery''' - increased range, damage and firing speed for gems with two base components; +60% at level 10.
* '''Pure Gem Mastery''' - increased range, damage and firing speed for gems with one base component; +40% at level 10.
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* '''Pure Gem Mastery''' - increased range, damage and firing speed for pure gems; +40% at level 10.
 
* '''Prismatic Gem Mastery''' - increased range, damage and firing speed for gems with all 8 base components; +30% at level 10.
 
* '''Prismatic Gem Mastery''' - increased range, damage and firing speed for gems with all 8 base components; +30% at level 10.
* '''Resonance''' - increased minimum damage for all gems; +32% at level 10.
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* '''Resonance '''- increased minimum damage for all gems; +32% at level 10.
* '''Recharge''' - increased firing speed for all gems; +24% at level 10.
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* '''Recharge '''- increased firing speed for all gems; +24% at level 10.
* '''Radiance''' - increased range for all gems; +20% at level 10.
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* '''Radiance '''- increased range for all gems; +20% at level 10.
* '''Turbulence''' - increased maximum damage for all gems; +40% at level 10.
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* '''Turbulence '''- increased maximum damage for all gems; +40% at level 10.
 
[[Category:Gemcraft Chapter 0]]
 
[[Category:Gemcraft Chapter 0]]
 
[[Category:Skills]]
 
[[Category:Skills]]
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