Gemcraft Labyrinth features 27 skills.The 9 Extra Starting level Skills are available in when you purchase the Sorcerer's Package/Premium Version. Skill points can be obtained by increasing your wizard level, destroying apparations,completing some Journey Amulets or completing Challenge Amulets. Below is a list of all the skills available.
Skills[]
Available to All[]
*N means number of the variable of the skill
*N - N means N to N like 1 - 30 = 1 to 30
Skill | Description | Wizard Level |
---|---|---|
Increases the amount of initial mana and mana pool size at the beginning of each level. N% higher Initial Mana and Mana Pool size at the beginning of each battle. no skill level cap level 1: 16% increased initial mana and mana cap level 2: 24% increased initial mana and mana cap each level increases the initial mana and mana cap by about 7.5% per level on average first 4 level costs 1 skill points each level skill point cost per level increases by 1 every about 6 levels |
Start Out With | |
Increases the percent of mana per kill and mana replenish N% more Mana Replenish over time,and more Mana Gain per kill. - no skill level cap level 1: 4% level 2: 5% increases by about 1% per level first 6 skill levels costs 1 skill point each aother 15 skill levels costs 2 skill point each |
Start Out With | |
Forge |
Decreases the amount of mana it costs to create and combine gems. 2 - 30% lower gem creating,duplicating,upgrading and combining Mana cost |
6 |
Decreases the amount of mana it costs to create towers, traps, walls, and amplifiers. 4 - 40% |
6 | |
Increases the amount of poison damage | 12 | |
Increases the damage to kill ratio, which increases the damage of the Bloodbound Gem. | 12 | |
Increases the chance of multiple damage | 18 | |
Increases the chance of multiple targets | 18 | |
Decreases the cost of extending your Mana pool and unlocking new gem types by 1% per level | 24 | |
+1% damage, range, and firing speed of dual gems per level. | 24 | |
Increases how much a monster is slowed | 30 | |
Increases the damage done to a monster's armor | 30 | |
Increases the chance of shocking a monster | 36 | |
Increases the amount of mana recieved from monsters | 36 | |
Increases the damage of all gems
level 1: 1% more damage level 2: 3% more damage increases about 1.5% gem damage each level on average cost of skill point per level increases by 1 for every about 4.05 skill levels on average |
42 | |
Gives a random gem at the start of every battle
first skill level costs 5 skill points |
42 | |
Increases the firing speed of gems | 48 | |
Increases the range of all gems
+1% range each level first skill level costs 3 skill points |
48 |
Sorcerer's Package/Premium Edition[]
Skill | Description | Wizard Level |
---|---|---|
Decreases the amount of mana it takes to banish a monster | Start out with | |
Increases the number of buildings you can destroy in a field | Start out with | |
Increases the damage, target limit, monsters summoned, and mana gained by anvil from gem bombs | Start out with | |
Increases the power ratio of amplifiers | Start out with | |
Increases the damage, range, and firing speed of triple gems | Start out with | |
Increases the speed shrines charge up, the number of bolts, the damage of shrines, and the hit point ratio of shrines | Start out with | |
Increases the damage and specials of gems in traps | Start out with | |
Increases the speed of gem deployment | Start out with | |
Provides mana based on how many battle amulets the player has | Start out with |