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Monster Beacons are a game feature that were first introduced in Gemcraft Chapter 0 (Gem of Eternity). Monster Beacons provide a variety of powers that aid monsters, such as speed boosts and healing.

Gemcraft Chapter 0

Monster Beacons were first introduced in Gemcraft Chapter 0. The only way to destroy a beacon in this game is by dropping a gem bomb on it. The gem bomb must be Grade 3 or higher.

Gemcraft Labyrinth

In Gemcraft Labyrinth, Monster Beacons could also be destroyed by gems in towers. All monster beacons in the same field have the same health.

Types of Beacons

  • Shield Beacon
  • Healer Beacon
  • Binding Beacon

Gemcraft Chapter 2

In Gemcraft Chapter 2, Monster Beacons can have a varying health, armor, range and pulse reload time and, unlike in Gemcraft Labyrinth, give experience. In addition to starting on the field beacons can appear during the fight in 2 ways: 1. By activating the battle trait "Beacon Storm" a beacon will appear on the field every 3rd wave. 2. When enraging waves (with gem bomb summons), every 5th summon will cause an additional beacon to spawn with that wave. (but only if there is still place on the field)

Types of Beacons

  • Shield Beacon (adds one layer of shield per pulse to all monsters in range)
  • Healer Beacon (heals 5% of max HP)
  • Cleansing Beacon (removes frozen, cursed, slowed and poisoned from all monsters in range)
  • Static Beacon (prevents walls, towers and amplifiers from being built in an area around it)
  • Protection Beacon (reduces damage done to adjacent beacons by 75%)
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