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Talisman

A fully-equipped talisman.

A Talisman is an item that appears in GemCraft Chapter 2: Chasing Shadows. It contains 15 sockets that can filled by fragments, which can be found and equipped by completing the fields, giving the player extra attributes.

There are three types of fragments, with each of them up to five:

  1. Corner (upside-down pentagon)
  2. Edge (circle)
  3. Inner (10-pointed star)

Up to six talisman fragments can be dropped by killed monsters (3 during normal play and the first 150 waves in endurance mode). Additional fragments can be found in drop holders or abandoned dwellings. Successful completion of Mysterious Compass levels (7 total) rewards mid-high level talisman fragments.

Fragments have a range of 1-100. Higher rarity fragments have additional and more powerful properties, and upgrade levels, with a higher upgrade cost.

Rarity Edit

Fragments

All the colors of inner fragments.

​​​The rarity level defines how many properties a fragment can have and how many times it can be upgraded. Generally, fragments with darker colors at higher rarity level (see below) have more properties, and are able to be upgraded more times. Upgrade costs start at 0 shadow cores, since rarity level 1 fragments don't need shadow cores to be upgraded, and increase with rarity and upgrade level.
Rarity Color Maximum Upgrade Level General Properties Type-Specific Properties Skill Bonus All Skills Chance
1-9 Grey 2 1 0 No 0%
10-19 Brown 3 1 1 No 0%
20-29 Light Green 4 2 1 No 0%
30-39 Light Blue 5 3 1 No 0%
40-49 Yellow 6 3 2 No 0%
50-59 Orange 7 4 2 No 0%
60-69 Dark Green 7 4 2 Yes 0%
70-79 Dark Blue 8 5 2 Yes 10% + 1.5% * (rarity - 70)
80-89 Red 8 5 2 Yes 25% + 2.5% * (rarity - 80)
90-99 Violet 9 6 2 Yes 50% + 5% * (rarity - 90)
100 Magenta 9 6 2 Yes 100%

General properties is the number of properties which will be taken from the general property pool and type-specific properties is the number of properties which will be taken from the pool for the fragment's type. Skills bonus is whether one of a talisman fragment's properties will be one of the skill increasing properties and all skills chance is the probability of this skill increasing property increasing all skills (Note that even though the table suggests otherwise, a rarity 70 fragment will never have all skills since only rarity 71+ fragments can have it).

PropertiesEdit

It has a wide range of properties, which can help the player either directly within a game (e.g., damage increase or more starting mana) or indirectly with higher EXP gains, either directly or indirectly due to factors, such as a longer kill chain cooldown.

At 60+ rarity, all fragments have +1 to either a specific skill set or all skills. All fragments may have +% XP, +initial mana, +wizard level % added to initial mana, and +% damage to reavers, swarmlings, or giants. Level 100 fragments have the aforementioned properties at the highest possible values, as well as +1 to all skills.

Certain properties, anything related to strike spells, enhancements, and the other misc benefits, only appear on specific fragments.

ID Property Maximum Value Class Minimum Rarity
0 +x to crafting skill levels 1 Skill 60
1 +x to component skill levels 1 Skill 60
2 +x to bomb skill levels 1 Skill 60
3 +x to enhancement spell skill levels 1 Skill 60
4 +x to strike spell skill levels 1 Skill 60
5 +x to might skill levels 1 Skill 60
6 +x to all skill levels 1 Skill 71
7 +x% damage to swarmlings 20 General 0
8 +x% damage to reavers 20 General 0
9 +x% damage to giants 20 General 0
10 +x% xp gained 10 General 0
11 +x% of wizard level goes to initial xp and mana 30 General 0
12 +x initial mana 150 General 0
13 +x% damage to flying ones 20 Inner 0
14 +x% damage to buildings 40 Inner 0
15 +x% tower beam damage 30 Inner 0
16 +x% tower bolt damage 30 Inner 0
17 +x% tower barrage damage 30 Inner 0
18 +x% freeze duration 10 Inner 0
19 +x% curse duration 40 Inner 0
20 +x% wake of eternity health loss 10 Inner 40
21 +x% maximum freeze charge 80 Corner 0
22 +x% maximum curse charge 80 Corner 0
23 +x% maximum wake of eternity charge 60 Corner 40
24 +x% maximum bolt charge 80 Corner 0
25 +x% maximum beam charge 80 Corner 0
26 +x% maximum barrage charge 80 Corner 0
27 +x% maximum shrine charge 60 Corner 0
28 +x% mana for starting waves early 60 Edge 0
29 +x% chance that gem bomb blasts summon +1 gem wasp 18 Edge 0
30 +x% slower killchain counter cooldown 40 Edge 0
31 +x% heavier orblets 40 Edge 0
32 +x% faster orblet rollback 40 Edge 0
33 +x% mana shard harvesting speed 60 Edge 0
34 gem wasps attack +x% faster 40 Edge 0

A talisman fragment will use a number of general properties and a number of properties specific to its type, with the numbers used depending on its rarity. Talisman fragments which are at least rarity 60 will have a skill increasing property and if its rarity is at least 71, there is a chance that its skill increasing property affects all skills. The "+x% wake of eternity health loss" and "+x% maximum wake of eternity charge" properties will be replaced with "+x% freeze duration" and "+x% maximum freeze charge" respectively on talisman fragments below rarity 40.

Salvaging Edit

Salvaging a talisman fragment will return 50% of the rarity in cores, and 25% of the cost of upgrades put into the fragment.

For example, a rarity 20 talisman will give the player 10 cores back. If the upgrade cost is 8, and if the players does so, it will now salvage for 12 cores. If the next upgrade cost is 20, the total salvage value will be 17 (10+2+5).

Trivia Edit

  • The cost of fully upgrading the rarest fragments is about 4,150 shadow cores.
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