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(Created page with "There is now a chilling mode, so I'll explain the effects Freeze spell is given at the start +3 damage to grade 1 gems (overall damage increase later on) 3 free non wall build...")
 
 
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There is now a chilling mode, so I'll explain the effects
+
There is now a chilling mode, so I'll explain the effects.
Freeze spell is given at the start
+
Freeze spell is given at the start,
+3 damage to grade 1 gems (overall damage increase later on)
+
+3 damage to grade 1 gems (overall damage increase later on),
3 free non wall buildings
+
3 free non wall buildings,
300+ extra starting mana
+
300+ extra starting mana,
3x shadow cores drop from monsters
+
3x shadow cores drop from monsters,
2x exp from killed monsters
+
2x exp from killed monsters,
Reduced first wave hp if a level has monsters with more than 70 hp on the first wave
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And Reduced first wave hp if a level has monsters with more than 70 hp on the first wave.

Latest revision as of 04:02, May 24, 2020

There is now a chilling mode, so I'll explain the effects. Freeze spell is given at the start, +3 damage to grade 1 gems (overall damage increase later on), 3 free non wall buildings, 300+ extra starting mana, 3x shadow cores drop from monsters, 2x exp from killed monsters, And Reduced first wave hp if a level has monsters with more than 70 hp on the first wave.

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